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1. Why did you choose your mercs name? - in General Discussions [original thread]
The why did you name your character that post --> https://forums.dust514.com/default.aspx?g=posts&t=113287
- by Heals Vaginas - at 2013.12.28 03:37:00
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2. Turbo controllers still a problem? - in General Discussions [original thread]
People still use them, they still **** face.
- by Heals Vaginas - at 2013.12.28 03:34:00
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3. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
rretri bution wrote: Heals Vaginas wrote: Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best. Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before yo...
- by Heals Vaginas - at 2013.12.28 03:31:00
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4. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
Stinker Butt wrote: Heals Vaginas wrote: Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best. Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you...
- by Heals Vaginas - at 2013.12.28 03:26:00
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5. Removing the sp cap - in General Discussions [original thread]
Removing the SP cap will seperate the lifeless..thats about all. You all know some sad fk will sit there for 25 hours a minute non stop being a lifeless sad sad excuse for a human
- by Heals Vaginas - at 2013.12.27 23:02:00
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6. This edition of: Questions for Snipers - in General Discussions [original thread]
1) Do you ever feel bad taking someone out that solo'd one heck of a fight to get a NULL? Have you ever just said "well, let him get the hack points and THEN I'll fire" or is it just TAP TAP? Tap tap tap, reload tap tap tap, reload tap tap tap...
- by Heals Vaginas - at 2013.12.27 22:14:00
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7. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best. Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you can even scope in assualt weapons. I just fin...
- by Heals Vaginas - at 2013.12.27 22:06:00
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8. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
They should stop aim assist being able to latch onto scouts. Too many dumbfuck trigger spam AR nuggets on this game to make scouts fun. though doing laps with a shotty and a scanner is fun
- by Heals Vaginas - at 2013.12.27 04:07:00
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9. 12 Days of Dust starts NAO - in General Discussions [original thread]
I was gunna run this event, gets me some goodies...... ya back to gt6, roll on passive
- by Heals Vaginas - at 2013.12.26 13:57:00
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10. Hi CCP,Assault dropship is OP.Looking at this video - in General Discussions [original thread]
The problem in your video is not the strength of the dropship, You decided to use something that requires SP to beat them, this is a no no. Try a sica with 2 damage mods. minimal ISK, zero SP required.
- by Heals Vaginas - at 2013.12.26 13:40:00
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11. The best "rock" remakes of Xmas songs - in General Discussions [original thread]
CKY - Santa's coming
- by Heals Vaginas - at 2013.12.25 13:52:00
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12. Totally balanced! - in General Discussions [original thread]
I love cheap shotting dropships, I was fine until that fateful day when an incubus decided to missile me. Now they must all die.
- by Heals Vaginas - at 2013.12.24 20:20:00
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13. I know I'm weird - in General Discussions [original thread]
thats how I use proto suits, not intentionally. I'm just ****
- by Heals Vaginas - at 2013.12.24 20:19:00
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14. GOD F*CKING DAM!@#$%^&*( - in General Discussions [original thread]
Flix Keptick wrote: You lost a dropship, right? I had the same reaction lololololol
- by Heals Vaginas - at 2013.12.24 19:23:00
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15. Uplinks and equipment. A rethink - in General Discussions [original thread]
Takron Nistrom wrote: It's a good start, I like it. My idea was only carry 1 no matter the variant. Skill says how many active you can have, so you need to restock after each place. This way you either carry more than one to drop multiples qu...
- by Heals Vaginas - at 2013.12.24 18:14:00
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16. Uplinks and equipment. A rethink - in General Discussions [original thread]
Scheneighnay McBob wrote: And, obviously, just make supply depots restock nanohives and uplinks. yup, restock would be viable then.
- by Heals Vaginas - at 2013.12.24 17:07:00
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17. Uplinks and equipment. A rethink - in General Discussions [original thread]
So obviously uplinks are one of the most powerful gameplay mechanics that atm don't recognise credit for placement due to the hatred we have created by just spamming them. This is a my idea of a full rethink of tese modules, ground up. Right now:...
- by Heals Vaginas - at 2013.12.24 16:36:00
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18. Best salvage from FW ? - in General Discussions [original thread]
a hand
- by Heals Vaginas - at 2013.12.24 13:55:00
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19. Damage mods - in General Discussions [original thread]
Tectonic Fusion wrote: It's the same as a 3 complex damage modded thales user. Glass cannons are balanced because you can easily snipe them back for a revenge kill, and they're dead if you flank them anyways. flawed logic, when you can a gal...
- by Heals Vaginas - at 2013.12.23 06:45:00
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20. Hilarious Team-Kills - in General Discussions [original thread]
I was having a good little gunfight, friendly scout came running in behind them, before I knew it "-50" pops up, Kaaly RR with prof 3 don't **** around.
- by Heals Vaginas - at 2013.12.22 14:14:00
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